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Oxide Games announced a non-strategies nonsense

Nekstgen era is coming, and more and more companies begin to represent their own production engines, which will form the basis of games for PC, Xbox One and PlayStation 4. Here is a young studio Oxide Games, formed by veterans of the industry, which at different times collaborated with Firaxis, Microsoft And Stardock Entertainment, introduced Nitrous technology for the next generation strategies.

The engine is interesting primarily by the fact that it was originally dragged under work with 64-bit multi-core processors and supports SWARM (Simultaneous work and Rendering Model) technology. This allows you to distribute the computing load between all nuclei evenly, which means to use the capabilities of your processor to the maximum. In strategies, this approach is especially important, because it increases the number of highly detailed units present in the same stage to ten thousand!

In order to ensure good Nitrous compatibility with the existing and preparing iron, Oxide Games created the "motor" in close cooperation with AMD, Intel And NVIDIA. Their efforts are unlikely to be in vain – a number of studios have already expressed their interest in technology, and faith Stardock Entertainment The team was so strong that she even allocated to the developers the starting capital. Now it would be nice to see the demonstration of the engine so that we can believe in its exceptional uniqueness.

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The best comments

Civilization 5, Sins of a Solar Empire, https://pirate-spins-casino.uk/ Fallen Enchantress, Endless Space.
And this is only offhand.
So let’s see who else will bend the first.

You have a console? You are wrong. The same Halo Wars on the box was ok. Red Alert 3, Tropico 4, Supreme Commander 2 – it was quite convenient to play all this on the couch. Naturally, if we talk about hardcore nerds of the same Star Craft, then such control with the gamepad cannot be achieved. But why do you think this is not the genre? If you follow your logic – action, where everyone runs with cheats on an autoeime, this is the genre?

Just strategies, like quests, are less popular and profitable, it does not depend on the platform. At the moment, many of them are on a kickstarter and wait for fans to allocate money for their production or set aside in a box until better times.

I hope you, sir, will be able to learn the rule "-t and -t". And the engine already succeeded, it would not have been announced if it was crap.

"Just strategies, like quests, are less popular and profitable, it does not depend on the platform. "
Yes, don’t tell me, it’s not in vain that the strategy in 90% of cases only go to the PC, and I will not only introduce RTS, trite The main one(it is clear that the white ravens are everywhere) the audience will not understand the console (also concerns cosmosims), as a result, the games will not even pay off porting, for example, activist Blizard does not dare to port on the SC2 consoles, although knowing the Bobika Kotikovich he would have strangled for each kilobax, he understands that this is a gyuly case, but the diabol for example is another matter.

"Strategies appeared on consoles"
I understand that you want to say that strategies originated on consoles?, Ahaha stop.

ru.Wikipedia.Org/wiki/dune_ii
On Kimury or something, and no longer write your nonsense, although I have met the strategies on the segon from the dune 2, at that time the computer was luxury, and in recent years there were how many strategives came out on consoles?, and how much on PC?(Google to help), only the idiot will refute the obvious.

And, again, good economic strategies in the likeness of Tycoon and settlers too units. I can personally call only Tropico and Anno, from the last. Indie games like Gamedev Tycoon do not count, they do not have such a scale.

Gameplay is still a failure. It depends on people in the session by 100%, all only trumpets about it. The former cannot compare.

Quieter strategies appeared on the consoles of Duna 2 Battles per Arakis (Nepomna) came out on the one after it, the concept of Westwood and C & C in the Protection went on

Well, most of the listed things are very non -pop. Even the same total thief is much more popular in wide circles.

Oxide Games announced a non-strategies nonsense

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